Roman Verostko, born in Western Pennsylvania in 1929, maintains an experimental studio in Minneapolis where he has developed original algorithmic procedures for creating his art. Active as an exhibiting artist since 1963, his earliest use of electronics consisted of synchronized audio-visual programs dating from 1967-68. Aware of the awesome power of algorithmic procedure he began experimenting with code and exhibited his first coded art programs in 1984. In 1987 he modified his software with interactive routines to drive paint brushes mounted on a pen plotter’s drawing arm.
Manfred Mohr is considered a pioneer of digital art. After discovering Prof. Max Bense's information aesthetics in the early 1960's, Mohr's artistic thinking was radically changed. Within a few years, his art transformed from abstract expressionism to computer generated algorithmic geometry. Encouraged by the computer music composer Pierre Barbaud whom he met in 1967, Mohr programmed his first computer drawings in 1969. His 1971 show at ARC, Museé d'Art Moderne de la Ville de Paris, is considered the first solo show of digital art in a museum. He received the ‘Golden Nica’ at Prix Ars Electronica (1990), the ‘Artists' Fellowship from NYFA (1997), the [ddaa] digital art award (2006), and others. In June 2013, he had a retrospective of his work “The Algorithm of Manfred Mohr, 1963-Now “ at ZKM Karlsruhe, and also in 2013 he received the ACM SIGGRAPH Distinguished Artist Award for Lifetime Achievement in Digital Art.
Hébert lives and works in Santa Barbara, California. He is a pioneer in the field of computer art from the mid 70's on, merging traditional art media and techniques, personal software, plotters, and custom built devices to create an original body of work. He was the recipient of Pollock-Krasner Foundation and David Bermant Foundation awards.
During the seventies, Mark Wilson actively exhibited paintings and drawings in New York. His work was deeply involved with geometric imagery that had a distinctly technological flavor. In 1980, Wilson purchased a microcomputer and began to learn programming, with the goal of creating artworks. This work has continued, and his computer generated works have been widely exhibited, both in the U.S. and in Europe. He participated in many of the most influential exhibitions of computer art; including seven SIGGRAPH art shows, Computers and Art at the IBM Gallery in New York City, ArtWare at the Hannover CeBit, and at Nokia's Gallerie Atelier E in Zürich.